You usually get all your smarts from the Navy class, and without that I was a man who could use the power of my mind to hurt people, but couldn’t play a little dot-to-dot game to open a create! Equally, I had no stats in any basic traits associated with the Marine class, so I could make objects levitate with the power of my mind, but I couldn’t pull the trigger on a gun. I couldn’t even hack a level one container at that point, meaning I was going to have be even more careful with salvaging and recovering items from corpses. I had nothing in research or hacking, two of the most important traits to be well-versed in. I had decent stats in everything and anything that had a grounding in Psionics, which was… well, just Psionics really. The OSA was never going to be a piece of cake, but I was starting to realise just how fucked I really was. She was gracious enough to give me some cybernetic modules – used to upgrade my skills – and I began looking around for any supplies because, based on previous experiences, I was going to need them.Īlready the early limitations of the OSA were starting to rear their ugly heads and, like a Hydra, for every head I cut off, for every problem I solved or workaround that I found, two more took its place. Immediately Polito was back on my case, both congratulating me on not dying but also insulting my speed and lack of general intelligence. Obviously it isn’t, but for a game that is largely linear in how the story develops and how you explore the ship, there is always a renewed sense of the unknown as you quickly try and find a somewhere that isn’t rapidly being vented into space.Īfter crawling out of the a-typical ventilation shaft found in every first-person videogame, and stumbling through a couple of doors, I found myself in a place of relative safety. This is how every game starts in System Shock 2, and each time it feels like a brand new beginning. OAfter my last diary entry I had just been given a royal dressing down by Dr Janice Polito, seconds after being vomited out of a cryostasis unit, and, after picking up the huge yellow wrench in front of me, scurried out of the decompressing cryostasis area. Run down the corridor, hang left, take the next right… shit, security camera… double back. The protagonist, Lester, enters a code of 4511932 on the keypad to access a further part of his underground laboratory.“They see you! Run…RUN!!!” I don’t need telling twice – time to Foxtrot Oscar. This code is actually used in an even older game, Another World from 1991.The code itself was originally the entry combination to LookingGlass Technologies office (0451). The code 451 is a nod to the original System Shock (keypad combination for the door leading out of the Healing Suite), and is referenced in several other games including: Bioshock series (original, sequel, Infinite), Deus Ex series (original, Invisible War, Human Revolution, The Fall, Mankind Divided, GO), Thief, Sanitarium, Firewatch, Gone Home, The Novelist, Dishonored 1 and 2, and Prey (2017). I think Grassi just likes to make work for me. I've got to change the access codes out of Cryo A again! Like I've got nothing better to do.
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